Link to original video by AlvinBlox

How To Make A Popular Roblox Game

Outline Video How To Make A Popular Roblox Game

Short Summary:

This video provides a guide for Roblox developers on how to create popular games. It emphasizes that success isn't about flashy graphics or expensive ads, but rather a strong core gameplay loop that keeps players engaged. Key points include designing for replayability (e.g., leaderboards, daily challenges, as seen in Tower of Hell), creating a game the developer genuinely enjoys, focusing on session length, retention, and monetization (using examples like "Please Donate"), incorporating social features, and iterative development. The video advocates for a lean approach, starting small and iteratively improving based on player feedback, rather than aiming for perfection upfront. The overall implication is that creating a successful Roblox game is achievable through strategic design and a player-centric approach, not solely through large investments. The video details a process of iterative development, testing, and refinement based on player feedback.

Detailed Summary:

The video is structured around ten key points for creating a popular Roblox game:

  1. Solid Core Loop: The foundation of any successful game is a compelling core loop – a repetitive action that players find satisfying. Examples include collecting, upgrading, or competing. The loop must provide a reason for players to return daily.

  2. Replayability: Games shouldn't be easily completed in one sitting. The video uses the example of obbies, suggesting that adding leaderboards, daily challenges, or multiple game modes significantly increases replayability. Sports games and FPS games are cited as examples of naturally replayable genres due to varying opponents.

  3. Passion for the Game: Developers should genuinely enjoy their own game. If the creator isn't invested, it will likely show and deter players. The speaker emphasizes the importance of consistent playtesting and refinement.

  4. Marketing Doesn't Fix a Bad Game: Spending heavily on ads won't compensate for poor gameplay. The video stresses the importance of perfecting the core loop before considering advertising.

  5. Start Small, Grow Organically: The video advocates for a minimalist approach, starting with a basic, well-designed core loop and iteratively adding features based on player feedback. "Please Donate" is presented as a successful example of this strategy.

  6. Session Length, Retention, and Monetization: These three factors are crucial for success, as they directly influence Roblox's algorithm. The video suggests focusing on creating a game that players want to spend time in and are willing to spend Robux on, emphasizing convenience-based purchases rather than pay-to-win mechanics.

  7. Monetization Through Value, Not Pay-to-Win: Successful monetization comes from offering valuable items or boosts that enhance the player experience, not from creating unfair advantages. The video highlights the importance of making purchases feel rewarding and satisfying.

  8. Social Features: Roblox's social nature should be leveraged. Incorporating features like trading, gifting, and robust chat functionality encourages players to bring their friends.

  9. Innovation, But Not Reckless Experimentation: While originality is important, developers shouldn't stray too far from familiar mechanics, especially when starting out. The video suggests taking inspiration from existing games and adding a unique twist.

  10. Done is Better Than Perfect: The video encourages developers to prioritize releasing a playable version (MVP) and iterating based on feedback, rather than striving for perfection before launch. The speaker emphasizes speed and iteration as key to success.

The video concludes by reiterating the importance of creating a game the developer enjoys and that offers a compelling reason for players to return. The speaker encourages viewers to reflect on these points and apply them to their own projects.